package
{
	import flash.display.Sprite;
	import starling.core.Starling;
	
	[SWF(width="400", height="300", frameRate="60", backgroundColor="#ffffff")]
	public class ColesterolRush extends Sprite
	{
		private var _starling:Starling;
		
		public function ColesterolRush()
		{
			_starling = new Starling(Game, stage);
			_starling.start();
			var status:Stats = new Stats();
			addChild(status);
		}
		
	}
}